I feel that blockchain games will move from browser-based games to the traditional space.
Indie Games Maker @SpiritOrbPets
His biggest failure
my biggest failure was during the v0 baby launch, I rushed too fast before sending out the meta data. The meta data ended up being incorrect on pets past #133 (out of 777). This may have been due to an incomplete run of the generation script or a caching error, but either way I set on correcting it manually. For the remaining ~600+ pets, I looked at the picture and manually typed out the meta data that it should be compromising with the community that if the metadata was more rare, I would instead change the picture to match. This took about 12 hours over 2 days. What I learned from this was two-fold: Even if you test everything 100% before a launch, one little change can break everything, and secondly, if you are honest and quick to respond, your community may be more willing to be forgiving and even become more trustworthy of your leadership in the process. Thanks again for the support, everyone! I'll always be grateful to you!